PLAY will revolutionize the way People, Things and Services will cooperate and coexist in the Future Internet, by introducing ubiquity in the communication and proactivity in handling large scale distributed environments. PLAY is an open-source platform resulting from an European research project and provided by OW2 Middleware Consortium.
The main goal of PLAY is to develop and validate an elastic and reliable architecture for dynamic and complex, event-driven interaction in large highly distributed and heterogeneous service systems. Such an architecture will enable ubiquitous exchange of information between heterogeneous services, providing the possibilities to adapt and personalize their execution, resulting in the so-called situational-driven adaptivity.
The main outcome will be a FOT (federated – open – trusted) Platform for event-driven interaction between services, that scales at the Internet level based on the proposed architecture and that addresses Quality of Service (QoS) requirements. The platform consists of:
The system is tested in two use cases: crisis management and telecom industry, showing the advantages of such an architecture for Future Internet. Indeed, PLAY aims to revolutionize the Future Internet by making it situational-aware, which leads to the event-aware services that are able to proactively adapt themselves to the changes in the environment.